OPEN_Studio is a drawing environment that allows people (who may be in different countries) to co-create and share drawings.
OPEN signifies that this artwork encourages the participation of visitors, and it aligns the software underlying the work with the open source movement.
STUDIO signifies Andy Deck's studio, in New York City, where the software is written and the server sits.
The interface for OPEN_Studio is a reworking of previous designs by Andy Deck using similar collaborative drawing processes. GraphicJam was released in 1999 in cooperation with Mark Napier and "The Thing." It in turn was based on an early program dubbed The Blackboard. In many respects it was similar to OPEN_Studio, though less stable. An earlier version of this collaborative drawing tool, was made in 1997 with Till Krueger.
Andy Deck makes public art for the Internet that resists generic categorization: collaborative drawing spaces, game-like search engines, problematic interfaces, informative art. Deck has made art software since 1990, initially using it to produce short films. Since 1994, he has worked with the Web using the sites artcontext.com and andyland.net. An avid critic of corporate culture and militarism, Deck's hybrid news-art projects have addressed a variety of issues that are regularly misrepresented in the mass media. In the interest of preserving this available alternative media, and sensing the drift of the Internet toward a marketing and entertainment medium, he has allied himself with open source software developers, optimizing his work for use with the Linux operating system, and publishing source code for much of his software. His works have been exhibited at: "Art on the Net" (Machida City Museum, Tokyo), "Net_Condition" (ZKM, Karlsruhe, Germany), "Ideogram II" (Moving Image Gallery, NYC), "War Bulletin Board" and "Mac Classics" (Postmaster's Gallery, NYC), "Art Entertainment Network" (Walker Art Center, Minneapolis), 1998 Prix Ars Electronica (Linz, Austria). Andy studied for a Post-diplôme at the Ecole Nationale Supérieure des Arts Décoratifs, Paris; and received his MFA in Computer Art at the School of Visual Arts (SVA), NYC. He has taught at the Universidad Internacional Menéndez Pelayo, Sarah Lawrence College, and New York University, and now at SVA.
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